MarginCall Strategy Tier List
What to run on a fresh book, ranked by survival then ceiling.
A strategy in MarginCall is a loop you can explain in one sentence and size without lying to yourself. This list ranks loops for a new ten-million save after the August 2026 launch patches. S means it teaches and pays. D means it is legal content that still eats beginners.
Read this beside Trader Desk Tiers and Asset Class Tiers. A beautiful options loop is still a D if you cannot find the chain.
S — Carry while you learn
Rates and government paper. Early Steam diaries mention parking cash in treasuries when yields are fat and inflation is falling. You get a coupon-like income stream, time to eat, and time to read statements. It is not glamorous. It keeps the Life page and the tax bill funded while you practise limits. Pair with Getting Started.
Tiny limit trading on liquid names. One or two names, visible depth, no hero size. You learn spread, slip, and the Positions strip. Promote this to A only after you can place a stop that beats the margin monitor.
A — Real businesses
Vertical production on one chain. Follow silicon to computers or a single soft commodity through the visualiser. Capture a processing spread instead of the whole planet. Sound Money made operating profit hit the treasury. Digital Frontier made servers a real buyer. Ceiling is high; speed is low. Guide: How to Run Production.
Value with a written thesis. Buy cheap, short absurd, hold through a statement. The game gives trailing P/E, DCF-shaped valuation, and thesis cards with targets. Missing forward P/E hurts. Still the cleanest long-horizon loop if you can stand not clicking.
B — Ambition with a fuse
Control campaigns. Observer toward Consolidated, nest subsidiaries, IPO when the accounting is honest. High ceiling, slow, and you can get ousted. Needs float maths from How to Trade and patience from How to Take Over Companies.
Data-center hosting and mining as a business. Works when you treat racks as inventory and power as a bill. Drops a tier if you start in a year where coins are already expensive and rival miners dilute you on day one.
C — Valid, noisy
Momentum following the chase desks. Pays until it does not. Fine as a satellite, poor as a personality.
FX and commodities with small size. Honest markets, easy to overtrade, easy to feel smart on one tick.
D — Tuition machines
Max leverage directional. 20x works. That is the problem. See the margin calculator.
Earnings-print options sniping. Players already do it because bots are slow. It will either get patched or crowd itself out. Until then it is a video, not a pension.
Shorting illiquid names you do not understand. Hard to Borrow can trap the other side. It can also trap you when you need shares back.
Pick S or A for the first week. Visit D on a throwaway save if you must see the explosion. Then go back to How to Trade and stay employed.
Mixing lanes without mixing mandates
A healthy mid-game book often looks like carry plus one operating chain plus a small tape sleeve. That is not the same as doing all three at 10x. Keep the production wallet funded so a factory can pay power. Keep the trading sleeve small enough that a gap does not force you to sell the mine. Keep the control campaign on limits so you do not walk the offer on the name you wanted to own.
If you are bored, raise complexity before you raise leverage. Complexity means a second product in the visualiser, a nested subsidiary, or a written hedge. Leverage is not complexity. Read Trader Desk Tiers so you know which ecology you just joined, and Asset Class Tiers so the instrument matches the loop.
Frequently Asked Questions
Direct answers drawn from the same mechanics this wiki covers in depth.
What is the safest first strategy?
Collect carry from high-quality rates products and trade tiny equity limits until the ticket is boring.
Is production better than trading?
It is slower and more honest about cash. Trading is faster and closer to the monitor. Many good runs mix them later, not on day one.
Should I copy the earnings-options exploit?
You can. We rank it D because it is brittle, easy to over-lever, and likely to be chased by patches or faster bots.